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Commodore C64DTV


Generation

3rd

Developer

Launched In

2004

Decomissioned In

2004

Launch Price

$38

Games

15

The C64 Direct-to-TV, often abbreviated as C64DTV, is a plug-and-play game system that emulates the functionality of the Commodore 64 computer. It was released by Mammoth Toys in 2004. Here's a brief history:

  1. Development and Release: The C64DTV was developed as a joint venture between Ironstone Partners and Jeri Ellsworth. Ironstone Partners owned the rights to the Commodore 64 name, while Jeri Ellsworth was responsible for the hardware design. The goal was to create a simple and affordable device that could play classic Commodore 64 games without the need for additional hardware or software.

  2. Hardware: The C64DTV was designed to resemble a classic Commodore 64 joystick, with a built-in joystick controller and buttons. Inside the device was a system-on-a-chip (SoC) that emulated the functionality of the original Commodore 64 computer. The SoC contained a CPU, graphics and sound chips, and memory, allowing the C64DTV to run Commodore 64 games directly from its built-in memory.

  3. Software Library: The C64DTV came preloaded with 30 classic Commodore 64 games, including titles like "California Games," "Impossible Mission," and "Uridium." These games were stored in the device's internal memory and could be accessed and played directly from the device. Additionally, the C64DTV featured a cartridge slot that allowed users to play additional Commodore 64 games using compatible cartridges.

  4. Reception and Legacy: The C64DTV received mixed reviews from critics and consumers. While praised for its nostalgic appeal and ease of use, it was criticized for its limited software library and lack of features compared to other retro gaming consoles. Despite this, the C64DTV remains a collectible item among retro gaming enthusiasts, and its legacy can be seen in the continued interest in classic Commodore 64 games and hardware.